New UI error

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Archaniel

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Hi gusy, I just tried the new UI beta and I must really say two things:
* wow, new design
* oh crap UX :(
* sooo many "details"

just a quick example the screenshot:

waitin_for_godot.PNG

* What am I waiting for ... exactly?
* What is the system doing?
* What is the progress on it?
* What is the purpose of "Previous" and "Next" buttons? Haven't tried it, got scared.
* What is the jail_zfs_dataset for example? Why you didn't do a label, with a nice (i) tooltip explaining the functionality
* Why there is no padding, nor any UX hint that you can actually overwrite that jail_zfs_dataset etc
* What's the point of the icon in jails, which when you hover over just to get the simple PLUS button to add a jail? REALLY?

It's just one screen I was going over and I was in shock. There's no logic and seems like the designers are pure devs without any sense of UI design nor UX - that's BAD. If you are making something new, please make it properly :(

PS: While I was writing this, I'm still in "please wait" state ... no idea what for
 

Ericloewe

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Are you using 11.1? The new GUI is horribly broken there, all the work is taking place in the nightlies.
 

Archaniel

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yeh, am on stable branch as my only freenas is a "production" one... I really doubt though that my points will be polished. For that I guess the UI development has progressed too far :/
Question is: is there any "suggestions" forum or somewhere where the aforementioned points could be discussed? Or is the development open for community aswell?
 

Ericloewe

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Archaniel

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thanks for the link, gonna write my ranting with ideas there :)
Btw: is there any particular reason why not ship the beta-gui part in each stable iteration with at-that-time nightly gui?
 

Ericloewe

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Yes, the nightlies branch is significantly different and the GUI relies heavily on the middleware, which is being developed in tandem with it. It's not just a matter of throwing in a few isolated changes.
 
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